Videogame Cat of the Week: Kitty

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If you’re lucky enough to play The Stone Prisoner DLC for Dragon Age: Origins (BioWare, 2009), you’ll meet Kitty. Kitty is a cat. A cat who can talk. Wouldn’t Kitty’s ability to talk indicate she’s not actually a cat? Nonsense. Kitty is a cat, really. The reason she can talk is that she’s the best cat. A beautiful cat. The most amazing cat in the history of the world.

Some anonymous sources say that Kitty is not a cat at all, but a desire demon, mimicking the form of a cat. But that’s just FAKE NEWS. The single greatest witch hunt of a cat in Thedosian history. No cat in history—and I say this with great surety—has been treated worse, or more unfairly.

For Kitty’s own words on the matter, peek below the fold.

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“The scariest stuff is like really really boring”: Night in the Woods

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Night in the Woods tells the most vital story of any game in 2017. We’re only halfway through the year, but I doubt very much that it will be bested in this regard. Find out why below the fold, but beware of spoilers if you haven’t played it yet, and plan to. I will be discussing how this very important game’s themes resonate all the way to its ending.

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Lesson Plan: Net Neutrality

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I have decided to re-post this lesson plan that I originally posted in December of last year. In re-posting it, I am forgoing the doom and gloom I offered in the introduction of the original post. A better attitude is needed. It is our duty as citizens to raise our voices in response to bad policy, so consider this my own humble contribution to the Internet-wide Day of Action to Save Net Neutrality.

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Interesting Games of 2017: The Year So Far

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My goodness. It’s been awhile since I’ve done a non-silly post. The new job has kept me busy, and on top of that I have made a real push to catch up on games released in 2017, now that we have passed the year’s halfway point. This latter task has given me plenty to mull over, and while I’m not yet prepared to write longer critical thoughts on the games in question, I thought I would collect some “quick takes,” as a way of priming the pump.

I still have a substantial backlog of big releases from 2017. I have not yet played Nier: Automata (PlatinumGames, 2017), or RiME (Tequila Works, 2017). I’m making my way through Resident Evil 7: biohazard (Capcom, 2017) right now. And although I recently bought Prey (Arkane Studios, 2017), I’m afraid that my 2012-built PC might not run it smoothly, and have been putting off installing it.

I have, though, found the time to play over a dozen other games released in the past six months. Thoughts below are listed in order of the release date of the game. I’ll set up links in this page if and when I write fuller pieces on any of these games.

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Videogame Cat of the Week: Little Devil

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This week, finishing off our run of cats exclusive to Nintendo platforms, I turn to Tokyo Mirage Sessions ♯FE (Atlus, 2015). It’s a game about J-Pop stars using the powers of the performing arts to battle monsters and shake the residents of Tokyo out of their collective ennui, thereby saving them from certain doom. Obviously, it goes without saying that it is one of the most delightful games I have ever played. The cherry on top is that it has a great scene with a great cat, Little Devil.

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Videogame Cat of the Week: Aisha

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Xenoblade Chronicles X (Monolith Soft, 2015) an enormous game—too big, in fact—and so there is a very real possibility that players will miss the side mission “Nine Lives” when they play. This would be a shame, as they would also miss the opportunity to be acquainted with Aisha, the game’s cat.

Aisha is a badass. In Xenoblade Chronicles X, the entire Earth has been destroyed, but Aisha survived because she was the baddest cat on the planet. Humans recognized her vast potential and brought her aboard on a spaceship headed to a new home, to test the hardiness of felines and their potential to conquer the universe. Spoilers: they totes will. Aisha represents the absolute best of her species, unafraid to pick fights with giant crab monsters that try to steal her food.

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